Cancelled

MDP-184: MoonSim Lunar Mission Simulator

Cycle

59

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Proposed Transactions

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🧪 Proposal: MoonSim – Open Platform to Simulate Moon Missions with Custom Rovers

Author:@moguel, @pmoncada

**Date:**August 6, 2025


Abstract

Let’s build a fun and accessible simulator where anyone can upload 3D models of lunar rovers (CAD files) and simulate their missions on real lunar terrain. Users can choose landing zones, run mission plans, and interact with community-created missions. Think Kerbal Space Program, but browser-based, physics-driven, and open to all.

MoonDAO will host this simulation to engage builders, artists, and engineers in designing and testing missions — before we ever leave Earth.


Problem

MoonDAO has no interactive tool for testing mission ideas, visualizing lunar scenarios, or engaging users with the complexity of real Moon missions.

Currently, lunar simulation tools are either:

  • Proprietary and expensive
  • Technically overwhelming
  • Inaccessible to the community

We lack an open, creative sandbox where users can experiment, fail, and imagine lunar futures.


Solution

We propose building MoonSim — a browser-based simulation platform that lets users:

  • Upload their own rover designs (.glb or .stl CAD files)
  • Use pre-built sample rovers to test with
  • Simulate movement, solar power, and terrain challenges
  • Choose real lunar sites using open topography data (from LRO/SLDEM)
  • Save and share mission plans, experiments, and visuals

The system will include:

  • 3D engine and physics (Babylon.js or Unity WebGL)
  • Simplified lunar environment rendering
  • Sample rover pack (open-source designs)
  • Option to fork and self-host the sim for hackathons or labs

Benefits

  • Public engagement with MoonDAO’s lunar goals
  • Tools for future payload or mission planning exercises
  • Accessible for students, artists, builders, and actual space engineers
  • Could evolve into a MoonDAO design review pipeline
  • Potential future revenue via sponsored rover models, lunar NFT missions, or hosted hackathons

Risks

RiskMitigation
Complex physics or poor simulation qualityStart with simplified physics for terrain navigation only
Lack of CAD upload engagementProvide sample rovers and tutorials
Performance issues in browserOptimize via WebGL engines, limit polygon count
Community interest lowPartner with design schools, hackathons, and rover dev groups

Objectives

Objective #1: Build and deploy MVP of MoonSim platform by September 30, 2025

Key Results:

  • Platform live at moondao.com/sim
  • 3+ sample rovers available in gallery
  • 50+ successful rover uploads from community
  • 100+ simulated missions logged in database
  • 85% positive feedback in DAO feedback survey

**Member(s) responsible for OKR:**All


Team (Table A)

Project Lead:@moguel

Initial Team:

  • Role 1: “Developer” @moguel: Responsible for building the 3D sim engine, backend, and rover upload handler.
  • Role 2: “Developer + Comms” @pmoncada: Responsible for UI/UX design, site flow, sample rover visuals, and launch content.

Multi-sig signers:

  • @moguel: 0xAF6f2A7643A97b849bD9cf6d3f57e142c5BbB0DA
  • @pmoncada: pmoncada.eth

**Multi-sig Address:**TBD


Timeline (Table B)

Days after Proposal PassesDescription
0Proposal Passes
7Terrain map integration, 3D sim engine setup
14Upload & gallery interface complete
21Sample rover models live
28Physics test for rover movement
35MVP deployed on MoonDAO subdomain
40Final report + unused fund return

Project Deadline: End of Q3 2025


Transactions (Table C)

Transaction TypeAmountToken TypeReceiving Address
Send3ETHMulti-sig Address (dev)
Send0.5ETHMulti-sig Address (design & content)
Send0.5ETHMulti-sig Address (hosting & backend infra)
Send0.5ETHMulti-sig Address (community contest & outreach)
Send0.5ETHMulti-sig Address (flex)

Total Budget: 5ETH


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Votes

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